Dragonball gt games for ps2




















The game uses Fusion as its main mechanic, and in doing so, it allows players to create the fusions they've always wanted to see, making for a fun element in an otherwise sub-par game. Because of this fusion elements, Dragon Ball Fusions is relatively fun to sit down and play. Like the Nintendo Wii, the Nintendo DS had some sleeper hits that some overlooked because both systems appeared gimmicky, and one of the overlooked DS games was Dragon Ball Z: Attack of the Saiyans , which came out in Attack of the Saiyans was an RPG turn-based styled game that had some stellar sprite art and fun game mechanics.

The sequel to Dragon Ball Origins wasn't quite as good as the original, which is why the first game in the series makes it into our top 10 best Dragon Ball games. Dragon Ball Origins is similar to Zelda games of the same time, utilizing top-down 3D graphics for gameplay that involved battling enemies as you encounter them, solving puzzles along the way.

What made Dragon Ball O rigins so cool was the art style and the way it adapted the original sagas of Dragon Ball , making you feel like you were actually on the adventure. After three Budokai games, Dragon Ball took things in a slightly new direction, creating the Budokai Tenkaichi follow-up series.

The first game was released for the PS2 in , shaking things up with a new art style, and some new fighting mechanics. However, the first game in this series, like the first Budokai game, still needed some polishing, leading to strange-looking graphics especially in terms of shading and some sub-par controls. But, overall, the game was well received, so it earns its spot in the top The first Legacy of Goku game was rather subpar, earning the lowest spot in our ranking, but its sequel?

It actually makes it into the top 10! Dragon Ball Z: The Legacy of Goku 2 had some of the same problems from the original and was merely a continuation of the story, but it also introduced some new concepts that earns it some points. On top of being able to transform in this game, players could also use a scouter mechanic to look up character stats, they could charge their melee attacks and augment their abilities with capsule items. Just take a look at that sprite art!

Dragon Advanced Adventure, a in Japan Game Boy Advance title, definitely had some strong art direction, and that's not all it had going for it, it was also a cross-genre game that combined platforming, fighting games and flying shooter games. Goku could battle enemies in platformer levels, fight one-on-one in fighting game styled matches and fly through the air on the nimbus and fight bad guys, leading to creatively diverse gameplay that nearly earns the game a spot in our top 5, despite some poor reviews.

The second Budokai Tenkaichi game managed improve a lot from the original, especially when it game to the Wii version. This was the first Dragon Ball game to be on the Wii system, and the way the motion controls were utilized were brilliant.

Specifically, players could perform a Kamehameha or other attacks with the Wiimote and Nunchuck, helping immerse them in the world of Dragon Ball with mechanics that were absent in the PS2 version.

Because of this fusion elements, Dragon Ball Fusions is relatively fun to sit down and play. Like the Nintendo Wii, the Nintendo DS had some sleeper hits that some overlooked because both systems appeared gimmicky, and one of the overlooked DS games was Dragon Ball Z: Attack of the Saiyans , which came out in Attack of the Saiyans was an RPG turn-based styled game that had some stellar sprite art and fun game mechanics. The sequel to Dragon Ball Origins wasn't quite as good as the original, which is why the first game in the series makes it into our top 10 best Dragon Ball games.

Dragon Ball Origins is similar to Zelda games of the same time, utilizing top-down 3D graphics for gameplay that involved battling enemies as you encounter them, solving puzzles along the way.

What made Dragon Ball O rigins so cool was the art style and the way it adapted the original sagas of Dragon Ball , making you feel like you were actually on the adventure. After three Budokai games, Dragon Ball took things in a slightly new direction, creating the Budokai Tenkaichi follow-up series. The first game was released for the PS2 in , shaking things up with a new art style, and some new fighting mechanics.

However, the first game in this series, like the first Budokai game, still needed some polishing, leading to strange-looking graphics especially in terms of shading and some sub-par controls. But, overall, the game was well received, so it earns its spot in the top The first Legacy of Goku game was rather subpar, earning the lowest spot in our ranking, but its sequel?

It actually makes it into the top 10! Dragon Ball Z: The Legacy of Goku 2 had some of the same problems from the original and was merely a continuation of the story, but it also introduced some new concepts that earns it some points. On top of being able to transform in this game, players could also use a scouter mechanic to look up character stats, they could charge their melee attacks and augment their abilities with capsule items. Just take a look at that sprite art!

Dragon Advanced Adventure, a in Japan Game Boy Advance title, definitely had some strong art direction, and that's not all it had going for it, it was also a cross-genre game that combined platforming, fighting games and flying shooter games. Goku could battle enemies in platformer levels, fight one-on-one in fighting game styled matches and fly through the air on the nimbus and fight bad guys, leading to creatively diverse gameplay that nearly earns the game a spot in our top 5, despite some poor reviews.

The second Budokai Tenkaichi game managed improve a lot from the original, especially when it game to the Wii version.

This was the first Dragon Ball game to be on the Wii system, and the way the motion controls were utilized were brilliant. Specifically, players could perform a Kamehameha or other attacks with the Wiimote and Nunchuck, helping immerse them in the world of Dragon Ball with mechanics that were absent in the PS2 version.

Even if the game wasn't perfect, it was a whole lot of fun to feel like you were actually shooting a Kamehameha. Also known as the first Dragon Ball game to have an official North American release with the license intact.

This edit will also create new pages on Giant Bomb for:. Until you earn points all your submissions need to be vetted by other Giant Bomb users. Stylizing itself after the Dragon Ball Z anime, Budokai was a triumphant return where the story mode attempted to be an actual adaptation and the gameplay emphasized character customization.

Budokai 2 is as much a step down from its predecessor as it is a blatant step up. There are more capsules to collect, characters to unlock with better unlock criteria, and a suped up combo system. Notably, Budokai 3 features elements of RNG in its gameplay loop— Dragon Rush leading to quick time events where opponents need to select the right button to either inflict damage or dodge. Beyond how unbalanced Dragon Rush ultimately becomes, Budokai 3 is simply too fun for this to be a real problem.



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